NokiMo
Tyrone - Racetracks & Models
Tyrone - Racetracks & Models

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Thunderhill v13

PLEASE NOTE: YOU NEED CUSTOM SHADERS PATCH TO BE INSTALLED AND ACTIVE FOR THIS TRACK TO WORK.

VIDEO OF INSTALLING CSP
https://www.youtube.com/watch?v=bATp1vejHxs


SEE THE GUIDE HERE FOR MORE INFORMATION AND DOWNLOAD LINKS
https://www.patreon.com/posts/guide-to-setting-58216726

If you get the TRACK NOT FOUND error, it's more than likely that CSP is not installed, out of date, not activated or somehow broken. I have tested this release of the track on a base version of AC, and it does not work. You must have CSP for this to load.

I will look at making a none CSP compatable version in the future, but for now, if you're not using CSP then you're missing out on a lot of great features, and it's free!

This update to Thunderhill concentrates on fixing the seams between track joins, and reducing some kerbs that are a bit too violent.

The edges have been reduced when entering and exiting the cyclone (5E) so your cars should stay settled on the corner approach.

on 1W the small bump as it joins 10C has been flattened substantially

The exit kerbs on 11E and is a lot less bumpy now, as this is commonly driven straight over anyway.

So yeah, only small changes, but a big addition to the authenticity of the circuit.

https://drive.google.com/file/d/10m5tBRQGcJ84Ijo-jVEhaIe_ER083h_W/view?usp=sharing

A big thanks to Greg for poitning out these changes, still a few little bits to do here and there I feel, but this is such a mammoth of a project at this point, I thought I'd share where we're at right now.

Enjoy,
Ty

Thunderhill v13

Comments

It looks like I forgot to actually post the link LOL. Here it is: https://photos.app.goo.gl/kF8SPV37usLfdL3g9

Timur Iskhodzhanov

Hi Tyrone! I had a chance to drive Thunderhill East Bypass backwards, and figured I'd share onboard videos with you in case you decide to make further edits. Here's a link with a "at pace" video, as well as a slow parade lap where it might be easier to see more details. Both are 4K60, and probably best viewed by downloading the files rather than online. Cheers!

Timur Iskhodzhanov

Sorry Nickolas. Custom tracks in AC only work with PC. no games consoles unfortunately. If you would like a refund please private message me and I'll sort it out.

Tyrone - Racetracks & Models

Is this compatible for Xbox?

Nickolas Rosiles

Kinda late but at 10W on the runoff to the right; it is slightly raised and cambered into the track, but in real life it's exactly level with the rest of the track.

Don Gi Min

Hey @nukeDrop... having issues with the AI... any chance you can fix the AI between turn 13 and 14? Its always braking on the straight (before the last 2 corners) and crashing there.

Hello Mihai

Cool drone shot of the West track here: https://www.roadandtrack.com/reviews/a46362081/2024-performance-car-of-the-year/

Timur Iskhodzhanov

Hey hey! Amazing work. I’m having an AI issue. Btw 13 and 14 right before the bridge the AI slows drastically switching from the right side of the road to the left making AI racing unusable. Anything I can do to fix this?

Hello Mihai

absolutely awesome bro fantastic job. now i can race my dads irl time in game

River Page

Hey, does practice mode work for you?

Tyrone - Racetracks & Models

Every time I try to start a time trial with any thunderhill config I get the follow message: "Failed to evaluate time from track AI spline. Most likely, spine is missing." Any idea what I can do to fix this? I have custom shaders 0.1.79 and I tried version of thunderhill back to v10 but they all seem to have this same issue.

freaknbigpanda

Do you have custom shaders patch installed? https://www.patreon.com/posts/guide-to-setting-58216726 You need it for the track to work.

Tyrone - Racetracks & Models

After doing lots of testing I'm almost certain it's because your Custom Shaders Patch isn't installed properly. On a base version of AC with no other mods, this track will not load. However as soon as CSP is installed it's fine. Please, if you haven't already read the troubleshooting guide and install CSP. https://www.patreon.com/posts/guide-to-setting-58216726

Tyrone - Racetracks & Models

Hi there, am new here and just downloaded v13. Also getting "track not found" Any suggestions on what to try?

Jared

Hey which version of content manager are you using?

Tyrone - Racetracks & Models

I'm also getting "track not found." Tried a few tracks and nothing. Tried version 13 and 12 - same issues

Danial Stalcup

Hi Andrew, What error do you get?

Tyrone - Racetracks & Models

Seems like its broken again

ANDREW QU

Hi, I was wondering if the drift track was in here

MrCoolGuy1234 10

You know Tyrone that I love this track. Saying that I can`t play newest versions (after 10th). All "improvements" are making the track worse as it was before. I hope one day you will correct all the problems I reported to you. There is so much of this (iluminated starting flag, incorrect 3d trees, bad road patches, problems in terrain transformation and blending, flying tirewallls and the list goes on). Still have a hope that you go back to 10th version and start from there...

Maciej Magnuszewski

When i loaded V13 it did not work. I had most of the previous verions and they all worked but for some reason the tracks are all there but GRAY instead of white and when i try to load i get errors. any suggestions?

Rick

Error message is "track not found", but new file is in the proper folder.

Steve Whitaker

The new Thunderhill is not loading in Content Manager. Went back to the 3/6/23 update and it worked fine. Any advice?

Steve Whitaker

Absolutely fantastic! Thank you for all the continued updates

Even Wendland

awesome thx

juicy904


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