NokiMo
Tyrone - Racetracks & Models
Tyrone - Racetracks & Models

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Thunderhill v0.9 - 8 Layouts.

Latest update to Thunderhill

Please use this new link.

https://drive.google.com/file/d/1-KjOOO5EbJ6arB6EgZ84lgjkgI2cpsUe/view?usp=sharing 

There are now 8 layouts. 

5 mile, 3mile, 3mile without the hill and 2 mile. Each with a reverse variation. 

If I've missed anything out it's not fairly quick for me to add additional ones. 

While the variations are now in place, I am yet to make the AI for all 8 variations, so a full race might not work as you'd expect.

There is an AI line, and the cars will follow it, but the track limits still need to be set, this is quite a bit of work to do for 8 layouts at the same time so will be in the next update. So for now you might want to stick with practice mode, or even track days might work quite well. 

Finally, I smoothed out the corner on the hill that was launching some cars into the air, a few other corners are now more accurate, the traffic cones are now more realistic, and I've made a few other changes based on videos, and images etc that you've all been sending me, it's been a massive help, so thank you!

Oh also, the windmills move now, which I guess is a good thing. 

Requires Content Manager to launch.



Thunderhill v0.9 - 8 Layouts.

Comments

This is a great sim of Thunderhill. I've only tried THill East and my sim time is the same as my time in real life. Thanks Tyrone!

Don Do

Hi Chris, chances are it will work in vanilla AC without CM, just remove the extension folder from the track directory and it 'should' behave as a normal track.

Tyrone - Racetracks & Models

Super excited about this, thanks a ton!! I race there at least twice a year. Is there any way to use this without Content Manager? I can't use it on my sim. I'm quite familiar with the AC file structure, so maybe there is a manual way of getting this to work?

Chris Considine


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