Latest update to Thunderhill
Please use this new link.
https://drive.google.com/file/d/1-KjOOO5EbJ6arB6EgZ84lgjkgI2cpsUe/view?usp=sharing
There are now 8 layouts.
5 mile, 3mile, 3mile without the hill and 2 mile. Each with a reverse variation.
If I've missed anything out it's not fairly quick for me to add additional ones.
While the variations are now in place, I am yet to make the AI for all 8 variations, so a full race might not work as you'd expect.
There is an AI line, and the cars will follow it, but the track limits still need to be set, this is quite a bit of work to do for 8 layouts at the same time so will be in the next update. So for now you might want to stick with practice mode, or even track days might work quite well.
Finally, I smoothed out the corner on the hill that was launching some cars into the air, a few other corners are now more accurate, the traffic cones are now more realistic, and I've made a few other changes based on videos, and images etc that you've all been sending me, it's been a massive help, so thank you!
Oh also, the windmills move now, which I guess is a good thing.
Requires Content Manager to launch.
Don Do
2020-11-23 16:00:13 +0000 UTCTyrone - Racetracks & Models
2020-11-20 09:23:51 +0000 UTCChris Considine
2020-11-19 17:22:22 +0000 UTC