NokiMo
Novus
Novus

patreon


The Morning After - Game Release!

*Edit* fixed a few issues with broken images in the online version. I don't think those issues exist in the offline version. 

*Edit 2* Someone pointed out that the same issues were occuring with the DL version for any OS that's case sensitive. I've uploaded a fixed version. All downloads are now for Patch 1.1, which should have such issues fixed. If you spot any broken images I missed in my quick test blitz, please report them!

Alright everyone! Sorry this is almost a full day late. It turned out that the testing/debug for this took upwards of 6 hours -_-. So there was no way I could finish it yesterday while still keeping my New Years Eve plans. That said, it's here now! And, frankly, I'm pretty darn pleased with the end result. I would have liked to have worked in a few more variant paths...but for a game made in just over three weeks time? I'm impressed with myself, just a bit. The game ended up being about 24,000 words of text and 192 renders. So it's actually pretty large for how little time it was crunched into! 

I hope everyone enjoys Lyra's escapades trying to escape her situation in... 

The Morning After.

Online: http://novusadventures.com/TheMorningAfter/

Username: Patron5

Password: LyrasMisadventure

Downloads

Attached to the post! Or at any of the usual places...

Mega

Mediafire 

GDrive 

A few quick things to note: 

- I really feel like I shouldn't have to say this. But there's been an embarrassing number of incidents where people didn't realize you can zoom images/text to your comfort level in TWINE. Either zoom using your browser's controls (usually next to the URL), or hold CTRL while scrolling with your mouse wheel to zoom in/out. Since I include the HTML code that matches the images to the text width, zooming will increase image size and text both. You can also get rid of the sidebar with the little < button on said sidebar. 

- There are technically 5 endings to the game. One is the closest the game has to a 'bad' ending. The others are two endings each for the Town and Dungeon paths. The Town path endings don't really require you to do anything different, it's just a choice at the very end. The Dungeon endings do have a slightly different path (which will be covered in the walkthrough for $10 patrons, of course) but it's not terribly difficult to discover.

- I'm only providing this game in the WEBP format. Since I reduced resolution to 1080p in order so speed rendering, I literally can't tell the difference between the WEBP and PNG files. Even on the 4k true-color monitors I use. This means it won't work in Safari. Deal with it. Every other major browser should run it fine and the size difference is ridiculous. 668mb(PNG) vs 84mb(WEBP). I'm sick of having to pay for oodles of extra storage just for the handful of Safari users. So...not this time. 

- The coding for this was complicated because you can visit things out of strict order. This is what caused both the coding delay and the testing delay. It's virtually certain that I missed at least one or two bugs. Please report bugs if you find them!




The Morning After - Game Release! The Morning After - Game Release! The Morning After - Game Release! The Morning After - Game Release!

Related Creators