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The Dungeon of Lewdity Build 3 (All Patrons Release)

Alright! Two weeks have passed since the Build 3 release, so it's time for it to get pushed out to All Patrons! 

 Link to Build 3  

*Note* The sudden jump in file size is do to using a few gifs in this build. Not sure why they are as big as they are, something to do with how I converted them from other file types I think. Two of them were originally some weird web video format I'd never even heard of. 

Build 3 Release Notes

This release contains 5 new rooms  and 5 new Safeword Endings. This including the single Drow Room which is now the largest room to-date, beating out the Minotaur village by 1500 words of content! 

As you should all know, the Physical Transformation path was the focus this month, so I'll start with those rooms. But first, a hint if you want to see all content! Some of the options in the new rooms don't always result in the same content! For example, in the aforementioned Drow room (Mental Path) some of the content changes radically depending on how submissive Teva is or how many times you've chosen that option! Make sure to explore thoroughly :-). I may have to consider making a walk through at some point... Now, onto an overview of the new stuff.

New Rooms

Physical Transformation Path

               - 1 new room if you choose not to stay in the Minotaur village. This room transforms you into the next race in the sub-path!

               - 2 new rooms if you exit the Maze as a Futa. One room is to train you on the use of your new appendage...the second doubles the fun ;-).

Mental Transformation Path

               - With nearly 5,000 words of text, the new Drow Room (accessed after the Lara-at-the-beach room on the Dom sub-path) is now the largest single room (content wise) in the game.  Have fun finding all the content in it! I'm rather proud of this room and think I could almost have made a whole other game out of it if I'd just kept on going...

Bondage Path

                - Find out what happened with the disappearing chastity belt! The new room after the puppy-girl show explains that...and introduces pony play! 

New Safeword Endings

- The Chaste Maid: What happens to our lovely elf if she leaves right after getting her chastity belt...

                - Town Happiness Giver! Ruff!: What happens if she leaves with some...puppyish tendencies?  

                - Sappy Lustmance: Even fleeing from a broken heart can have a happy ending (Leave after 'losing' Lily on the Mental Path)

                - Gardener for the Futanari Princess: Waaiiiittt! What if she doesn't WANT a cock, darn it!

                - Inter-dimensional Merchant Cowgirl: One Maze is a Maze too Many! Leave right after the Maze room and see what happens...

Other Stuff

- Art Credits. I'm totally going to beat the shit out of my past self if I ever meet him. Claiming I was going to add all the art credits I could find in this build (rather than spreading it out over a couple) was stupid and the primary reason it's a few hours late. I estimate I spent something like 12-15 hours on that alone. However, the good news is that there should now be credits for every image I could figure out who the artist was, the credit is under the relevant images and includes a clickable link to their profiles. Also, if anyone ever tells me again that adding those credits is 'simple' I'm going to figure out how to strangle them through the internet. Somehow. It was not 'simple.' At all. 

                 - Patron Credits: I should have done this last time (sorry!) but there's now a Credits page with a list of $10+ patrons! As well as a special mention. And a link back here, of course.

- I fixed a few major bugs from Build 2 (which no one reported -_-. Seriously, please report bugs!). The Maid Party room in particular was seriously broken, I fixed it so that you got the proper amount of credit from The Scholar's Handjob. Unless you worked around it, it was actively preventing anyone from getting to the Succubus Room after it(at least in my version). For clarity, there will never be a blank page in any path, not even at the current end of a path. At the end of a path there should always be a "You have hit the end of this path for Build X message. If you find a blank page, something went wrong, please let me know! That's what was happening with the Maid Party room. I'd accidentally copy pasted duplicates of an entire passage while editing, resulting in you getting 3 steps in filling the cum glass all at once. If you hit it JUST right you could still move on...but if you overfilled, the check failed and you couldn't move on, since it was designed to work specifically if you filled the glass. 

The Dungeon of Lewdity Build 3 (All Patrons Release)

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