Hello š¾ššš»š¼ā Tier,
I want to take an exclusive moment to talk to you about the creative undercurrents of the game. Many of these are unfinished & may change but the general picture i'm painting here is locked in.
One of my devs said, and I quote; "Isn't this a little Dark?" & "Don't you want to go with a more light-hearted Theme?" My answer was quite literally and Unironically; "No... & Please Pack your Belongings..."
Ladies and Gentlemen, this is what my life is about.... Neon Lit Dark Alley Ways, Sky High Future Funk Luxury Condos, Lifestyles of Rich & Apex Predators, Buying Orgasms, Memories & Human slaves in the checkout, Sinister and Silent Alien Subterfuge Power & Control... Above & Below...
It's going to be an Insane Ride into the Heart of Darkness.
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That being said; This game's main play-through will be Pacifist.
You will need to use your words to navigate friend & foe.
Our protagonist is Female & Futanari.
The angelic one that isn't quite man or woman, just in case that wasn't clear.
BOSSES:
THE ELITE FOUR:
The Bosses of this game are from multiple points in Earth's History; but it begins in current day, with The Owner & The Fetcher. Above you will see that they have much more powerful allies.
MINIONS:
The in-game minions are confused, unwilling victims of the Elite's carnivorous consumption; you will always be able to interact with them before they attack. It is your choice to engage or not.
Ghost Girl - Attacks everything in a struggle to flee her trauma.
"Help.... I'm... I'm drowning."
"I'm... i'm going to... the authorities..."
"wait... I won't tell anyone... I promise! Please! No!"
"I won't tell anyone, I promise! Please don't! no!"
Register Boy [Not Featured] - Is an mindless & exhausted drone fused to a cash register, tv, and medical equipment to keep him on perpetual life-support.
"N-bomb"
"Cope"
"Dilate"
"Huehuehue"
COMPANIONS:
Companions are party members but also consumables, and they aren't shy about it. You may have sex with all of them and they may join you & help you, on your journey. They have their own personalities and represent everything from drugs, sexual kinks, money, and other lifestyle choices. I have no names for them, and the designs right now are placeholder and the most subject to change as our game attracts new artistic vessels.
Thank you guys for going š¾ššš», you fuel the ideas that have been floating around in my notebooks and head for a decade. You have helped me elucidate and actuate them.
I will release this to the lower tiers in 2 months time and go public with it in 3.
I am open to hearing your thoughts!