Hi hi, progress report here~
As promised, here is a picture of how the scene looks (don't mind the lighting; I will change it when I'm done to find the best angle). As of now, the animation is around 1:10 minutes, and this week I will work on the actual main part of it (it's a paizuri, by the way). I've never animated a paizuri before, but I studied the bone structure of the chest, and it seems quite basic (probably the reason why I don't see many people making paizuri animations in Koikatsu). Therefore, I will develop some blendshapes for the chest using Blender and share them together with the scene so that you can easily apply them to any character (I will make a guide for it). That's assuming the Koikatsu body model has enough polygons to let me create the shapes I need, lol.
If I had to estimate the overall length of the animation, it's probably going to be around 3-4 minutes long.
For the completion time, I'd say another 7-10 days since the second part won't require me to animate the mouth (you can guess why, lol).
Martim Sousa
2025-01-15 21:17:39 +0000 UTC