NokiMo
PrinceOfSuburbia
PrinceOfSuburbia

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A Shot in the Dark: Early demo release for Patrons

Dear Patrons and fans, 

Many months of hard work have finally culminated in a BETA demo (Chapter 1) release of our 3D game, A Shot in the Dark

As a special THANK YOU for all of your patience and support, we are releasing the BETA version of our demo (Chapter 1) early to our Patrons. A free public release will be available later this month on Itch.io, but you get to play it before anyone else! We will be sending out links to your messages so check them shortly!

We hope you enjoy the game as much as we’ve enjoyed making it! We are already hard at work on Chapter 2 and will keep you updated on its developments in the coming weeks.

EDIT: If you're a new Patron and didn't receive the link from us please send us a message.

EDIT: Please see Discord for more information

-ViM Studios

A Shot in the Dark: Early demo release for Patrons

Comments

Thank you for the kind words! It has definitely been a labor of love.

TheOmega

Look you guys nailed it on Shot in the Dark. From the expressions, wow what a lot of work that had to be) to the story, all the way down to the ending of Chapter 1 setting up Chapter 2. Scripts, art, sprites all look and feel like the bigger developers teams work, Congratulations.

Junaluska Hall

Thanks for checking the game out. Yep, it is definitely early in the story. Do you have any renders in particular that you thought were extra grainy? A lot of the renders have what's called depth of focus added which gives the effect of focusing on something and kind of blurring out things not being focused on with realism as the goal. What did you think about the interactions with the girls? Did you check out both "go to party" and "stay home?" There is an interesting interaction in the "stay home" path. Did you get a chance to check out the phone + features like photogram? Ashley is one of my favorites too.

TheOmega

I think it is too early say anything about the game's story yet. So, one in thing about the renders. I wonder if there is a way to make them more sharp. They looked little bit grainy now. For, example in game's overview/progress -screen in the end, character's don't look that way. So, I assume there has to be some kind of problem in transfer process. If you compare them you can see the difference. About the characters, I think Ashley is my favorite at moment.

JV


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