Salutations!
Last week was the first week I had the chance to work on the project on a full-time basis for the very first time. It makes a hell of a difference. I feel like I got more done in that week than if work in my usual spare time. This is probably not true but I got a lot done anyway and it feels good!
To me it seems sort of pointless calling out render count, because in the end what truly matters is how they are used. You can have one long single scene with 100 images where each of those are a visual change in what every character says, or you can have the same amount of images that could be branching varieties. If the latter, that would significantly reduce a single playthrough because you might actually see only 50 of them. In my case, I'm around 750 renders at the moment. About 120 of them are just a single interactive sparring sequence, the rest is part of the story and that includes branching. As of yet, I haven't timed anything and thus have no idea how long anything takes. This is not something that is ready to test until I have everything in place.
Apart from one scene left to do (which I'll likely finish today), the first parts of the story are completed in its entirety. If you've been following any of the devlogs, you might remember I started somewhere in the middle with the gym scenes. I'll have to do a little reworking of those scenes to make them flow better with the current iteration of the story. That in turn, will flow into the final scenes, where I want the episode to end. In short, we're not too far off from it being done.
Once the above steps are completed, I'll get the chance to test and time everything and see how everything feels. If I'm happy with it, I'll get a group of playtesters together and get their valuable input and make the revisions/fix problems.
The next steps after that are implementing all sound fx, music tracks, unlockables, UI changes, and all the little things that polish the entire project.
I'll slow down the dev updates a bit, because we're on the road to the finish line and want to keep spoilers to a minimum.
Happy Christmas!