NokiMo
Clockwork Raven
Clockwork Raven

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Character animation update and decisions

After some research and finally my holiday is over I decided what to do with the dodge roll animation. First, it will be a dash, not a roll, various motives but ultimately because a roll would make too dificult to customize the character with clothes, equipment etc, it may look kind of cool but is unfortunately something that works better with 3D, second, its easier, not gonna lie, to make a cool dodge roll I would have to make a 2 sets of animations for each direction the character is looking, because they could roll to the front or back, which with dash I dont need to do it like this so its simpler. A Spritesheet that is easier to customize make easier to create stuff for it on the future so in the long run I think its a better decision.

The animation above is a test for the front dash, something that would look cool with some effects/motion blur in a engine.

Hope you folks like it and this is it for today's update!

Character animation update and decisions

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