V1.43修复了手臂和手掌交界处出现的黑线问题 / V1.43 fixed the issue of black lines appearing at the junction of the arm and palm
V1.42彻底修复了昔涟大招选择时候的贴图问题(脚本修复不完全,完全修复需要重新下载该MOD) / V1.42 completely fixed the texture issue during Cyrene's ultimate skill's candidate phase (the script fix is incomplete, a complete fix requires redownloading this mod)
V1.41修复了橙色边缘线问题 / V1.41 Fixed the issues of outline
V1.4修复了贴图问题 / V1.4 Fixed the issues of texture
V1.3 修复了同屏的问题 / V1.3 Fixed issue with multiple targets sharing poses
V1.22 修复了F6的问题 / V1.22 Fix F6
V1.21修复ini的问题 / V1.21 Fix ini error
V1.2修复游戏3.2版本MOD失效的问题(修复脚本无法解决滑块失效问题,因此需要下载这里的最新版本) / V1.2 Fixed the issue of MOD failure in version 3.2 of the game (The fix script cannot solve the slider failure problem, so you need to download the latest version here)
V1.1修复游戏3.1版本MOD失效的问题 / V1.1Fixed the issue of MOD failure in version 3.1 of the game
V1.01修复了透明会闪烁的问题,修复了大招时候脖子的位置会出现线条的问题 / V1.01 Fixed the problem of transparent flickering, and fixed the problem of lines appearing at the neck position when using the ultimate skill
新年快乐,这次是阿格莱雅的MOD,算是首次把滑块应用在星铁,按/可以打开界面,可以翻页,注意所有操作都要按住Alt的情况下再用鼠标点击和拖拽。有问题欢迎留言。
Happy Lunar New Year. This is Aglaea's MOD. It is the first time that the slider has been applied to the star rail for me.Press / to open the menu. All operations on the menu must be performed while holding down the alt key. You need to hold down the alt key and click to toggle. If you have any questions, please feel free to leave a message.
具体包含切换如下所示:
The specific toggling is as follows:


说明:
1.如果要在启动的时候固定在某个MOD,请阅读readme.txt或是往期教程
2.如果想要拆分成单个差分,请参考往期说明
3.初次加载MOD的时候很可能出现模型坏掉的情况(具体表现为很多地方向中间收束),传送一下或是切换一下角色就正常了(每次新角色都有人问,以后再看到这种问题不再回答了),如果依旧有问题,检查下mods文件夹内是否有core文件夹,有的话删掉它(不少人有这个问题,不清楚是谁做的合集还是什么,有人下了过后mods文件夹带有了这个core文件夹,这个文件夹应该是和mods文件夹在同一个目录下的而不是在mods文件夹里面,XXMI会自带这个core文件夹,因此不需要移到外面覆盖,直接删掉就行了)。
4.有时候屏幕上会不间断出现瞬时的人物被拉成面条状的情况,这个也是3.2后出现的,似乎是3dm的bug,通常降低画质可以缓解,没其他办法解决
5.如果出现模型显示不完整的情况,要么是使用MOD管理器导致(在设置中关闭修复),要么是用的不是最新版XXMI
6.窗口模式是无法打开菜单的,如果遇到全屏依旧无法按/打开菜单的问题,请在ini中找到下面内容:
[KeyMenu]
condition = $active == 1
key = no_modifiers /
type = cycle
$menu = 0,1
修改key = 后面整段内容为你想要的快捷键
illustrate:
1. If you want it to remain a certain MOD everytime game starts, please read readme.txt or previous tutorials.
2. If you want to split it into individual variations, please refer to the instructions from my previously released MOD.
3. When you first load the MOD, the model may be broken (many places on the model converge to the middle), teleport or switch characters, and the MOD will display normally (Every time a new character's MOD is released, someone will ask this question. I will no longer answer this question when I see it in the future)
4. Sometimes the screen will continuously show the instantaneous characters being pulled into noodles. This also appeared after 3.2. It seems to be a bug of 3dm and cannot be solved (lowering the image quality may help). If you still have the problem, check if there is a "core" folder in the mods folder, if so, delete it
5. If the model is not fully displayed, it is either caused by using the MOD manager (turn off the repair in the settings) or not using the latest version of XXMI
6. The menu cannot be opened in window mode. If you encounter issues with pressing / opening the menu even in full screen, please find the following content in ini file:
[KeyMenu]
condition = $active == 1
key = no_modifiers /
type = cycle
$menu = 0,1
Change the entire section after "key = " to your desired shortcut key.
PS:用滑块后可能会有些地方存在不可抗力的穿模等问题,这个我也没法一一去测试,有问题可以截图发出来看看能不能修。
zr rlsf
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