FMG Life Sim 2026 Personalities Update Alpha 2 Released!
Added 2026-02-01 02:20:24 +0000 UTCHello everyone,
The FMG Life Sim 2026 Personalities Update Alpha 2 has been released! It has been placed in the same Google Drive folder as Alpha 1. If you lack access to this link but have processed an Early Access or higher tier pledge this past month, send me a DM here on Patreon.
Notes for 2026 Personalities Update Alpha 2:
- Added new ~1450 word intro for Transfer Scenario.
[Most of the following dialogues added are of the new Bully Persona, though in some cases a former Dominant Persona dialogue was moved to the bully with a new dominant line added.]
- Added 7 new dialogues to Bodyweight Legs Together (through calisthenics)
- Added 7 new dialogues to Push Ups Together (through calisthenics)
- Added 7 new dialogues to Planks Together (through calisthenics)
- Added 7 new dialogues to doing Nothing together
- Added 7 new dialogues to Home Weights Together
- Added 8 new dialogues to playing Video Game Console together
- Added 8 new dialogues to playing Chess together
- Also implemented these into HoloChess Together
- Added 7 new dialogues to using the Punching Bag together
- Added 7 new dialogues to doing Pull Ups together
- Added 6 new dialogues to the Massage activity
- Added 7 new dialogues to Walking together
- Added 14 new dialogues to Jogging together
- Added 7 new dialogues to Sprinting together
- Added 7 new dialogues to Stretching together
- Added 4 new dialogues to Jump Rope together
- Added 9 new dialogues to Volleyball together
- Added 7 new dialogues to Swimming together
- Added 6 new dialogues to Reading together
- Added 9 new dialogues to Brain Blaster together
- In the default and transfer scenarios, player should now start with both Food Server and Data Entry jobs unlocked.
- Changed starting potential for true schmo scenario to better reflect the separation between it and the guardian scenario (by setting all of the player potentials to 1)
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She currently isn't as cruel as some of the earlier concepts in polls and posts indicated she might've been. But she's definitely a lot nastier than the other personalities, and has plenty of insults. Should have an easier time developing the underlying cruelty + love that people wanted in the comments with the story / attribute scenes. While writing the activity dialogues, a recurring theme came up when I thought about the character logically; she's actually often annoyed by the player exercising with her since in her mind he could be doing something that more directly benefits her (from her point of view at least). She also refers to transfer, often expressing a desire to steal the player's attributes. These dialogues may still trigger when using an effort absorber or the nightmare collar, but they'll ideally be expanded to acknowledge this equipment.
The transfer opening was also longer than anticipated as the idea developed. Would like to update the rest of the transfer scenario to be congruent with this as well, and further differentiate + develop the Guardian and True Schmo scenarios, though unsure how much will fit into this personality update.
As mentioned in the previous post, the next alpha will focus on updating the story and attribute scenes for the bully and existing personas.
And as always, thanks for your continued support, hope you enjoy everything to come!
- Magnus
Comments
hey just subscribed can I get a link for this version whenever you have the time?
dooper8
2026-02-16 20:08:07 +0000 UTCDM'd you
magnusmagneto
2026-02-08 14:21:45 +0000 UTCCan I get a link for this versiob???
Nazin2734
2026-02-08 12:28:25 +0000 UTCDM'd you
magnusmagneto
2026-02-06 15:10:50 +0000 UTCHey I subscribed can I get a link for the new version of the game thank you so much
James brooks
2026-02-06 00:36:32 +0000 UTC