NokiMo
Sir Gary Bummer
Sir Gary Bummer

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Update #22 Grind finale

Yo!

Hopefully this week should be the final grind in terms of rendering (thus spawns the title of this update, totally didn't steal it from a grindcore band). There's really only one scene left, though it's pretty big and it's going to have several animations, but it should be doable.

Speaking of animated scenes, I spent a lot of hours yesterday on a single four second animated loop. I was figuring out how to animate faces. And then I was figuring out how to make them not look like poorly animated dolls. Aaaand then it didn't loop properly. I managed to fix that this morning pretty easily with a freshened brain. A good night's sleep solves a lot of problems, I've found.

Now, is this animation going to blow anyone's mind? Well, if they're from some uncontacted tribe that has never seen a computer screen before, then maybe. But I did learn a lot from creating it, so future animations will be better, and I should be able to add a little bit of life to them. That includes the animations in the final scene that I've yet to make, which are going to blow the minds of everyone. Yep. Totally.

On that note I'll end today's update.

Thank you for your support and I wish you a nice and cheerful week.

Update #22 Grind finale

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