Hi everyone!

So it’s been a week since we released the small showcase build for Kincaid initiating. We haven’t made a final decision yet, but we got a lot of positive feedback about it, especially from our community.
Please keep in mind that the build is in no way debugged or stable. It is simply meant as a showcase so players can see what the change would feel like.
The biggest benefits that we see are:
Bottom Line
Overall, we would consider it a shift in gameplay, but not a shift in tone, since the animations and the vibe we are going for would be the same.
Essentially we'd give up the old "lose to win" mechanic for more freedom in enemy design and flavors of animations with enemies.
Check it out:
Again, thanks everyone for having a look and sharing your opinion!
If you haven’t had a chance yet to check it out, you can grab it here: https://www.patreon.com/posts/61582560
On the art side of things I’ve been making good progress on the shower scene! I’m at the detailing stages now.
I released a sketchpack with the different progress stages of the animation here: https://www.patreon.com/posts/62007366
The full art pack will follow soon as usual! ^w^
You can grab sneak peeks of it though on Twitter, Picarto archives or on our Discord!
Until next week,
Cookie & Bunny
Donastray
2022-02-03 17:14:53 +0000 UTCViredae
2022-02-02 22:47:42 +0000 UTCTheRedFox
2022-02-02 17:17:56 +0000 UTCDonastray
2022-02-02 15:22:53 +0000 UTCPavel
2022-02-02 14:45:54 +0000 UTCQuixlix
2022-02-02 14:25:56 +0000 UTCCookiedraggy
2022-02-02 12:44:15 +0000 UTCCookiedraggy
2022-02-02 12:44:10 +0000 UTCNixxYips
2022-02-02 12:22:19 +0000 UTCLeon Pascal
2022-02-02 10:43:24 +0000 UTC