Hi everyone! ^^
Last week I continued working on attack pattern animations for the Koboss!
I had a lot of fun working on this animation! I found a cool tutorial on tornado animations which helped a lot in this.

I stared out by sketching in a rough shape as a base and some notes (yellow) on the offset each tornado segment is going to have.
From there on out it was a matter of blocking in each segment and making it fit into the animation structure:

With a solid base done, the rest was mostly just "filling in the blanks" and making sure each frame looks nice and the colors blend together nicely.
I also added a little detail to the bottom of the tornado, having it whirl up some dust.
Here's what the finished attack looks like:

I might also add some fists and a tail tip that can occasionally be overlaid with the base sprite.
Here are some GIFs of the other animations, in various stages of "doneness".



I infused some Zangief energy into the fight and Null suggested it might be funny to show his strength by making him throw the boulders casually, like a basketball. His threes won't be doing 3 points of damage, rest assured. ^w~
Until next week,
Cookie & Bunny
Cpt. Nemo
2021-11-04 01:47:40 +0000 UTCCookiedraggy
2021-11-03 06:39:08 +0000 UTCApofisNecros
2021-11-03 03:33:53 +0000 UTCCookiedraggy
2021-11-02 15:09:08 +0000 UTCHugh Mann
2021-11-02 13:28:55 +0000 UTCSirMalo
2021-11-01 20:55:59 +0000 UTC