Dev Report Summary 06.18 — 07.01
Added 2025-07-03 09:15:01 +0000 UTCThey say good things take time. Ours took shaders, caffeine and an unreasonable amount of debugging.
What’s done for upcoming versions:
Content:
Finished and implemented cinematics for Stuart’s console game
Placed some pills in the family house and added endless prologue pills (available via cheats menu only)
Added minor interactions: locked two rooms in the family house, added two corresponding keys
Added a new interaction with the flower at the Spring mansion
Animations:
Completed SFX sequences for gloor scenes (107 components)
Polished previously created NPC animations
Other:
Added new paths and made adjustments to the NPC schedule
Fixed the level design for the Day 3 (Camping): now it's easier to find the cave
What’s done, work on Lindcliff:
Locations:
Finalized the Museum environment blockout
Dialogues and missions:
Completed Lindcliff population data: headcount, occupations, names and family ties
What’s planned:
Work on v0.4 trailer, polish scenes, visuals and gameplay logic, add new clothes to the game.
For more detailed reports check out our Discord server!
Yours faithfully,
Lantsova