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Confused Labyrinth Battle Map - Launch

Hello Adventurers! First off, I need to apologise for the late release this month. I’m in the process of moving to a new home and country, which means a lot of travel and some disruption to my work schedule. I’ve been managing work and travel fairly well over the last few months, but unfortunately, this month has been disrupted more than I expected. I’m a little behind on my scheduled releases, which means the Treasure Map Island has been pushed back to early next month.

So, this release is the Confused Labyrinth, a weird mini-dungeon filled with twists and turns, traps and puzzles around every corner. I expect the party will pick a route and have at least one combat encounter before reaching the final ‘boss’ room. You can make the encounters as devious or straightforward as you like. See some ideas in the map notes.

Next Maps

Once again, apologies for the slip in releases this month. You’ll be getting the Treasure Map Isle soon, with the Heart of the Colossus coming later in the month.

Upcoming Maps

I thought you’d like to see a little further ahead. These, along with a few other ideas I have, are likely to be added to the Next Maps list soon, but I do not have a set schedule for them as of yet.

Thanks for the support, I’m really looking forward to getting into my new place and working on some of these new maps! If you have any suggestions for maps, please share them. I would be mad not to utilise all your creative ideas!

And with that, it's time to explore this weird dungeon. I’m not sure if you noticed, but every tile, wall, and ceiling appears to have a pressure plate, trip wire, or suspicious-looking hole. I’m sure we’ll be fine. This place looks ancient. I doubt anything is still active. But maybe let's keep our ears open for any ominous clicks.

Downloads

The files, thumbnails, and tags can be accessed on the Map List Page. You must be logged in to Patreon and signed up for the correct tier to access them. Remember, you are only charged for map releases; you can download all the old maps at no extra cost!

Descriptions, Notes and Tips

This dungeon is designed to be a little confusing without being too frustrating for the players. There should be a couple of encounters before the final room, depending on which route the party takes.

1. Entrance

Walking up the ancient steps, you enter a large stone room, its walls crumbling with age. Heavy iron gates block two large arched doorways to the south and east. There is a five-foot hole in the western wall, beyond which a rough tunnel curves away into darkness. Two stone sarcophagi stand upright against the southern wall.

Entrance Tunnels

Water runs down the surface of the tunnel in tiny riverlets. The tunnel is relatively open in places, while in others, you need to remove equipment to squeeze through. You reach a split in the tunnel, to the west, you can hear pronounced singing.

2. Tear Drowned Cave

Following the singing, you find yourself in a cave, its floor flooded, shallow at your feet but quickly deepening further in. Towards the back of the cave, deeper into the water, is a raised stone pedestal. Perched on the pedestal is a beautiful stone woman, a living marble statue. As you watch, she continues to sing in a strange, melancholic language you don’t understand. She seems unaware or uninterested in your presence.

3. The Buzzing Pit

Making your way south out of the cave, you find yourself at a brick wall. A hole leads into a corridor, which has been partially blocked by a cave-in. To your east is a flight of steps descending into a square room. At its centre is a large circular hole covered by heavy iron bars. As you get closer, you begin to notice a buzzing sound. The closer you get, the louder the sound becomes.

4. Experimentation Room

At the top of the steps is a full-length mirror attached to the wall, its silvered surface pitted with age. At the bottom of the steps, you can see a large stone table. Around the walls are cabinets, urns and jars of different styles and sizes. At the back of the room, on the east wall, are large glass windows holding back water. The water is dark and murky.

5. Flooded Corridor

A long flight of steps leads down into a corridor flooded by dark, murky water. There is only about a foot of air between the ceiling and the water level. It's unclear how deep the water is.

6. Gem Gauntlet

Moving down the steps, you notice metal panels attached to the walls of the corridor ahead. Spaced out in roughly five-foot increments, each panel features a geometric symbol. Attached to each symbol is a gem flickering with a dim blue light.

7. Candle Shrine

To the east is a shrine with a simple but well-made Maul sitting on it. Surrounding the Maul are dozens of lit candles. On the north wall is a full-length mirror framed by ornate silver. To the south is a hole in the wall that leads into a tunnel.

8. Narrow Ways

Moving down the steps, you notice a narrow opening in the wall. Looking through, you can see another room on the far side. A cool breeze emanates from the opening.

9. Slicing Corridor

Ahead of you is a corridor with narrow slits running across the stone floor. On each side are stone pillars with metal tracks running up them. At the end of the corridor, you can see a small room with a well in the centre.

10. Coal Lit Throneroom

You step out onto a bridge spanning a deep gorge with a fast-moving river flowing below. Steps lead across the bridge and down to a large chamber lined with braziers. Smoke from the braziers hangs in the air, the coals' glow illuminating the chamber in a red flickering light. Ornate pillars positioned along the walls hold up the shadowy vaulted roof. At the rear of the chamber is a flight of steps leading up to a huge stone-carved throne.

Variants

You get candlelit and unlit variants.

You also get a Frozen or Snow variant. For when your big bad guy has a mountain hideout or winter retreat!

And you also get a Nine Hells or Lava variant for the inevitable time your party is sent to hell.

Confused Labyrinth Battle Map - Launch

Comments

Thanks Evan, I always think of these as one-shot material :)

Afternoon Maps

Yes! I love me a good dungeon map, and these are such a perfect size!

Evan TM


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