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Gauntlet of the Lich Battle Map - Launch

Hello Adventurers! As we rapidly reach the end of the month I’ve got your next map launch ready to go! This started off as ‘Catacomb of the Lich’ but has somewhat morphed into a bit more of a Gauntlet of sorts, a mini dungeon with a bunch of trap/themed rooms that could be used for a range of fun combat or skill encounters. So here it is ‘Gauntlet of the Lich’.

I wanted each area to have a unique feel or mechanic, something that could be used as a hook to base a fun encounter around. I imagine it's some kind of test for brave adventurers to pit themselves against, maybe owned by a Lich or other dark magician. The goal of reaching the end could lead to a prize or simply a way out. And as promised, it's rather ‘glowy’.

After my recent computer problems I’m a few days behind schedule, so I think our next wilderness map will likely come out next week. I'm looking at creating a chasm with rope bridge style setup, which should be useful for all those Indiana Jones wannabes.

Thank you all for your continued support, and your amazing ideas that often turn into completed maps! Have a wonderful weekend, stay safe and as always happy adventuring! Now let's write some map notes.

Notes and Tips

The Green Moon Pool

Bursting from the ice cold waters you find yourself in an underground cavern, the walls covered in glistening mineral deposits and lit by a green phosphorescence emanating from the water. Huge dagger-like spikes grow from the walls below the waterline, ready to impale the unwary swimmer.

The Chambers of the Dead

Rusted ancient iron bars stretch out along the corridor’s walls. Sturdy gates at each end lead into dark rooms on both sides of the corridor. At the corridors centre point is another solid looking iron gate blocking your way forward. The left room contains four sarcophagi, behind them sit four urns on elaborately carved tables, the urns glow a cold blue. The room to your right contains dozens of ancient looking coffins, many broken or half rotted. Bones, cloth and other grave goods litter the floor. Among the jumble of wood, brass and human remains the same cold blue glow can be seen.

The Cave

The corridor opens up into a large cave with stalagmites and stalactites framing the walls like teeth erupting from an overfull mouth. To the northeast of the cave is a large opening, as you watch a flickering light begins to emanate from the entrance, slowly building until it's almost blinding to look upon. A furnace like roaring builds with the light, becoming so loud the rocks in the cave vibrate with the sound waves.

The Flame Room

Moving further on you find a smoke filled room, along the left and right walls are bronze fittings attached to the stone in lines. Each one is cast in the shape of a dragon's head, a light flickers within each mouth, while smoke drifts from their nostrils.

The Mirror Room

Opening the doors you enter into a room filled with pillars, every surface covered in mirrors. Their reflective surfaces capture light, amplifying it to painful levels. You assume the exit is hidden behind the mirrors on the far wall. As you make your way across the room your sense of direction begins to falter, the multiple images of yourself reflected in every surface look confused and somehow different.

The Portal Room

Purple light floods the large chamber from tall windows on each wall, beyond them swirl clouds sparking with magical energies. In the centre of the room is a huge stone gate, its opening a void of white light, blinding to look upon. Written around its edges and across the floor glow intricate arcane symbols. Once in a while a symbol peel off and float from a surface, crumbling away into arcane dust, only to be replaced moments later as the spell renews itself.

Variants

Every dungeon needs a good bone pile!

And maybe a hellgate on the top of that bone pile?

Gauntlet of the Lich Battle Map - Launch

Comments

Glad to be of service! Sounds like it went to plan :D

Afternoon Maps

Ran a homebrew one-shot with this map and now my Players hate me 😆 Awesome work.

Lukalock

Cheers Joshua!

Afternoon Maps

Nice write up and lovely map! Super cool to have a dungeon of sorts with a awesome variety and lovely lighting! Keep up the great work!

Joshua A Calderhead


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