Hello Adventurers! Hope you are having a great week, I’ve been working hard to get you this latest map, The Village Green. I wanted to create a somewhat medieval style village with thatched roof buildings, a communal oven in the centre and a slightly more developed looking building which could be used for an Inn or town hall. We often travel through places like this on our way to adventures. I thought it would be fun to create a battle map you could use for those times. I imagine you could use this for the classic Seven Samurai style encounter where a village hires your party to protect them from bandits.
Next Maps
For the end of the month I’ll be creating a wilderness map based around the idea of ‘A lonely Hilltop’, imagine Weathertop from Lord of the Rings. I’ve also been working on another project along with a few other creators which I hope will release next month, it's a free project and is looking super fun so far!
Next month's maps are still to be decided, more than likely there will be three, by all means throw out some ideas while I’m still deciding, I’ll let you know early next month on the final themes.
Finally I’d like to wish you all the best in these strange times. For any of you doing essential work, I want to thank you from the bottom of my heart, you're amazing! Thanks for your support and feedback, I love you all and as always happy adventuring! Now let's do these map notes!

Introduction
The day dawns with a chill in the air, the odd patch of frost can still be seen in the more sheltered corners of this quaint little village. The bread ovens in the centre of the green are lit, creating a comforting aroma of fresh bread and wood smoke. A young woman dressed in simple peasant garb walks past your hiding place with arms full of laundry, a glint of steel hidden between the cloths. She gives you a quick wink and a tentative smile before moving on. These people may lack training in martial combat, but they each have a warrior’s spirit and, as your Bard found out last night, can easily drink the best of you under a table.
From the north you hear a loud banging on wood and an aggressive shout. The skinny lad manning the gate jumps at the sound before slowly opening it to reveal a group of rough and dirty looking men and women clad in leather armour and sporting worn but serviceable weapons. Their leader, a bruiser standing well over six feet, makes a quick movement towards the ‘gate guard’, making him flinch. The bandits roar with laughter and push past into the village. You frown, there are more than you were led to believe.
They slowly walk to the centre of the green where an old stone monument stands. The bandit leader steps onto it and with open arms calls to the village elders. “Come my friends, the taxman is here to collect his dues! Be good little people and present your meagre offerings” he sneers while watching the town hall, a patronising smile on his face. His face slowly darkens. “Do not make me wait, peasants!” He rests his hand on the pommel of his sword glancing around the village with growing irritation.
You look to your companions' hiding places, hoping everyone remembers the plan. With a quick hand movement you give the signal to begin. An arrow whistles across the green and lodges in the bandit leader's shoulder, with a grunt he steps back bellowing with rage and pain. From around the village people step out of doorways and from behind trees, each one holding an improvised weapon. No one will be paying taxes this day!
Notes and tips
Variants
Night lit and unlit

Market day

Nick Adams
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