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The Last Flight Battle Map - Launch

Hello Adventurers! Another map launch is here, this time it's The UFO Crash Site, renamed The Last Flight. I’ve always loved the idea of sky ships in fantasy settings. Airships and Spelljammers are awesome to add into a campaign to open up the possibilities for your setting, at least in my opinion. This map could be used as a one off adventure as a piece of weird arcane technology fallen from the sky, or it could be used as a way to introduce air/space/sphere travel into your setting. Either way I hope you enjoy this Spelljammer inspired UFO!

Next map

The end of the month is fast approaching and time is short to get my last map out this month, I’ll try my best to get The Deserted Manor done by then. I’m thinking I’ll go with a ‘house on the hill’ style vibe, deserted, grey/dusty and falling down in places. Should be fun!

As always thanks for your continued support, you really do make these maps happen! Have a wonderful weekend and happy adventuring! Now onto the notes!

Introduction

Ships log: Day 1
We have captured the sky ship! I say captured, it would be better described as salvaged. We found her adrift off the coast and boarded her without incident. The ship was deserted but for a lone survivor locked in a cage deep within the hold. He was mad with thirst and delirious, raving about voices in his head. We took him above deck and gave him a little bread and water. The hold contains boxes of equipment and a number of large cages. All the cages are unoccupied, except the one at the bow which contains a huge glass cylinder opaque with slowly moving purple gases, arcane symbols cover the floor around it. Something of this nature must be worth a fortune to the right person! Our captain has assigned ten of our crew, including myself, to sail her home.

Ships log: Day 2
We have yet to find a way to make the ship fly, but she sails well. The crew are in good spirits although some have had trouble sleeping in the hold. They complain of bad dreams.

Ships log: Day 4
We have lost a man overboard. He was on watch and when a crewman came to relieve him he was gone. I can only assume he somehow fell overboard and his cries for help went unheeded.

Ships log: Day 6
The men continue to complain about bad dreams, of tentacles and smothering. I have yet to have any trouble in this regard, my dreams have been peaceful, almost comforting in nature, as if the ship is lulling me to sleep each night. Another man has gone missing. The men will no longer take watch alone or sleep below decks.

Ships log: Day 7
The ship is speaking to me! It whispers in my dreams such wonderful secrets! The men are belligerent, they want to abandon the ship. I have cut the skiff free, the ship needs them, she must have crew!

Ships log: Day 10
The crew are converted, they realise now what must be done, the sacrifice that must be made by each of them. Soon we will take flight and return in triumph.

Hints and Tips

Variants

Night variants for grassland and desert!

A desert variant so you can really get into the Roswell UFO style vibe!

A skying or sailing version!

I've also provided a cutout version for you to overlay on any map you fancy!

The Last Flight Battle Map - Launch

Comments

Thanks Knighteres :)

Afternoon Maps

Looked maybe a little meh on the thumbnail. Oh boy was I wrong. I love how it can fit with so many themes. Looks awesome as fuck


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