Hello Adventurers! Our first map of the month is here, The Mangrove Swamp! As suggested by you wonderful Patrons. I really enjoy working on natural maps with lots of foliage and this one certainly has a lot of that. I think the mangroves look kind of cool and are a little different to the standard swamp style maps you see around.
Next map
The next map on the list will be The UFO crash site, I’m thinking this will be a crashed Spelljammer ship, I’m still working out if I use a pre-existing Spelljammer design or go with something original, I may create the ship separately and then ‘crash’ it into the map, so you have a fully working ship as well, but that's a big undertaking so we’ll see how that goes.
Thank you so much for continuing to support my map creation, I’m having a blast coming up with these each month and it's you that makes it possible. As always have a fantastic week and happy adventuring!

Introduction
The tribesman leads you along the swamp path, stepping through the explosion of green as if he was walking through a summer meadow. You struggle behind him, sword hacking away at vines and foliage that continually tangle in your armour and wrap around your legs. Your Wizard companion loses his temper and you hear a small eruption of flame as a section of forest is incinerated behind you, you would admonish him but if you could create flames with your mind you’d also be laying waste to this godsforsaken place.
You continue on and after some time your guide halts and beckons you forward. Ahead you see a break in the trees, the scent of salt is in the air and the crashing of waves can be heard in the distance, you see a glimmer of azure water and blinding sunlight through the trees. This is the place you were told about, the route to the fishing grounds the villagers use, or did use, until recently. Something has taken up residence here, the villagers are unsure what but a number of fishermen have gone missing over the last few weeks and some of their belongings have been found along this section of the path. Your guide looks nervous, he keeps repeating a phrase you have yet to translate, but he whispers it with fear in his voice. You thank him for his help and move silently forward.
The path leads into a small lagoon, stagnant briny water steams away in the sun’s heat. Bright green pond scum covers much of its surface, along with huge lily pads and other aquatic plants. A makeshift walkway made from rotting wooden planks crosses the deeper looking areas. As you step onto the walkway you see movement in the water ahead, you draw your weapon and continue forward. As you reach a small sandy island in the centre of the lagoon the Wizard makes a startled noise, you turn to see him peering into the murky water. Before you can react a giant pink tongue shoots out of the water, wraps itself around the Wizard and pulls him in. At the same time small robust figures spring from the water all around you, rudimentary spears held in their webbed hands, you look back towards your Wizard friend and see his legs kicking wildly, sticking from the mouth of a giant toad. As you watch the toad suddenly expands and explodes in a flaming mass of toad gore and the odd bit of Wizard. The frog people look stunned for a second and then with an angry cry (croak?) they attack.
Notes and Tips
Variants
Tropical nights

General swampy version, Day/Night (basically a more temperate swamp)

A spooky glowing fog version, definitely no ghost pirates in there!

Afternoon Maps
2019-10-15 12:43:25 +0000 UTCBrian Guerrero
2019-10-13 00:25:40 +0000 UTC