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The Hay Maker Battlemap - Launch

After last weeks wholesome halfling tavern map I thought I'd go with something a bit more grimy. 

And so here it is, The Hay Maker, an underground fighting club. 

Description

Its reached by way of a secret entrance in a cellar. The main hall is dark, smokey and full of noise. Around the walls are hay bales, stacked up to make rudimentary seating. In the centre of the hall is a fighting ring surrounded by a crowd of people that seem mostly drunk, are extremely loud and certainly seem inclined to violence.

Two corridors, to the left and right, lead to locker rooms and a few private gambling rooms. 

The upper walkway is reserved for members and those willing to pay to escape the crowded hay covered ground floor.

There are a few dangerous looking bouncers watching the hall from the walkway, once in a while a bookie will beckon one of them over and hand them a bag of gold, to be delivered to the counting room on the upper floor.

Notes and tips

This is my first multi-room style map and was a great learning experience in map layout and what goes into more complex interiors.

I've supplied a couple of variants:

I left a gap between the cellar and the actual fighting club so you could use each map independently and also to make it easier to hide the secret entrance from your players.

I've also adding in some assets to help you out a little, including a Barrel to go in front of the entrance, a Hay Bale and a Gurney. All Delver Tier Patrons will get access to these.

I'm really happy with this weeks map and its variants, hope you get some use from them! I want to hear all about your cage matches and epic 12 round slug-fests!

The Hay Maker Battlemap - Launch

Comments

Cheers!

Afternoon Maps

I needed a map like this! Thank you, it's awesome!

Alexander


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