Building Bliss - Work in Progress #3
Added 2025-02-25 16:22:58 +0000 UTCNOTE: This post contains GIFs! They may take a bit to load, so if you don't see anything just wait!
This is the second WIP post of Building Bliss, the winner of February's idea poll! These posts are aimed to give you insight into my workflow and show you my creative process. Below is a segmented list with images and GIFs of everything I accomplished this week.
Shot 2 Preview
Here's the updated preview for shot 2! I've made some fixes to some of the more technical stuff and have fully animated Sara. All that's left now is FX work to finish up the shot.
Animation
Unlike usual, I animated last for this shot! Usually it's the first thing I do when working on a shot, but it was better to animate her last so the perspective wouldn't be off.
Here's every single keyframe and channel in the node graph. I work in a less cluttered environment, but it's still fun to look at! You can see how there aren't many sharp or dramatic curves. Someone at Sara's size would be slow and methodical, and thusly she'd have more drawn out movement.

Simulation
I had some time this week to do some simulation work. I'm not incredibly experienced with RBD sims just yet, but I'm working to change that! It's not much right now, but I'll be working on adding additional particles and a smoke simulation to really make the CRUNCH impactful!
I'm still working to correct the animation and add simulation, but I'm hoping shot 2 will be done by the week after next! Production may be longer than expected for this one as I still have 2-3 shots remaining. I can't give a projected timeline just yet, but I'll try to get one soon! Until next time...