NokiMo
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Self Service - Work in Progress #1

NOTE: This post contains GIFs! They may take a bit to load, so if you don't see anything just wait!

This is the first WIP post of Self Service, the animation you voted on! These posts are aimed to give you insight into my workflow and show you my creative process. Below is a segmented list with images and GIFs of everything I accomplished this week.

Animation

With every great animation comes the need for, well, animating! That was this week's main focus while I churned through my midterms. The loop is done and the building is mostly destroyed. Since the building SIM is holding will be the main focus, more detailing needs to be done.

Below is a GIF of the full loop! You can also find it below in the attachments as an MP4.

 

Camera Trickery

Since this is a first person animation, I had to pull back and shrink SIM's head so that the camera wouldn't be clipping between his eyes. This is funny considering what happens when you pull the camera out away from SIM...

The camera frustrum (the triangular box starting from between SIM's eyes) also SLIGHTLY goes through SIM's nose to hint more at the first person aspect of the animation. For those of you who don't know what a frustrum is, it's a 3D representation of what the camera will be seeing. Anything that's in between the lines of the frustrum box will be rendered in the camera.

The next step from here will be basic environment blocking and layout. Most of the work was streamed on Picarto!

Comments

I'm so excited for this one

RK


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