This is the third WIP post of Teabag Tower, the animation you voted on! These posts are aimed to give you insight into my workflow and show you my creative process. Below is a segmented list with images and GIFs of everything I accomplished this week!
You can also find a full preview animation of what I completed this week in a .mp4 file below!
This week I focused on environment detailing and simulation. In the attachments for this post there is an .mp4 file with the full animation preview. Only environment, simulation, and lighting remains along with a couple corrections I have to make to the animation. I expect to be done within the next couple of weeks!
Here is a small snippet of the full animation preview.

This week I spent the majority of my time working on the environment. I've been adding a lot of detail to the first floor and making sure it looks like an actual mall haha.

I've also been applying textures to the environment. I still have a bit more work to do in terms of adding detail and imperfections.

One of the major aspects of this animation is the simulation of Legacy's balls and the glass roof. Getting this right is essential to showing off the weight of Legacy and his bits. I've fixed the clipping issues with Legacy's balls but they still don't make completely contact with the glass.
I also started working on the roof collapse. So far only the supports fractures and collapses, but that will soon change to include the glass ass well.