NokiMo
Liard
Liard

patreon


Stream link

Stream link - https://picarto.tv/Liard/videos/891880

More coding, but today I have rewritten my task system to be simplified, and made it so that the npcs tasks get saved when the game is saved, and loaded when it is loaded. I can now also overwrite the tasks properly, incase a quest need to overwrite what the npc is doing etc.

Needs have also been rewritten/ simplified.

My next goal is for the needs, tasks and traits systems to work together easily, without making it too confusing when coding it xD..

and ofc making a gift system etc, but yeah. the npcs personality systems are finally coming together =D

The npc now also properly exits furniture, when the player starts talking to them while theyre sitting, so that the npcs no longer get stuck on top of the furniture xD


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