VRChat SDK, Poyomii and VRCFury are required for the model to work properly on unity.
I recommend using the creator companion in VRchat.com by login in, and going in the download section.
the creator companion will help setup the project as well as the SDK for unity.
Poyomii shaders : https://github.com/poiyomi/PoiyomiToonShader/releases
VRCfury : https://vrcfury.com/
Be sure to open the Unity Scene file and not just drag the model in the scene once you have everything ready.
If you need help uploading the avatar to VRchat you can find help on my Discord server : https://discord.gg/wfktRQfVs2
You can also find there some other tutorial videos on how to edit my avatars.
Office set by DevilMk#5566
Goddess Gown & Bodychains by Aantara : https://aantara.sellfy.store/p/goddess-gown-and-bodychains/
Glasses by Levixion : https://levixon.gumroad.com/l/zzqpqj
This model is copyrighted. The artist reserves the rights to the model for uses in such purposes: advertising, media, games. The model may not be used for commercial purposes without explicit permission from the artist.
For more informations, updates, questions, contact me on discord : natch_deux
And if you want to share some stuff you've done or have access to the beta version of my new avatars you can also join my discord server here : https://discord.gg/wfktRQfVs2
You guys allow me to live from my passion to create avatars, and for that I can't thank you enough !
Thank you for purchasing Nahesa ! :D
<- If you need the textures/substance/work files check those other tabs
How to upload
Grab the unity package below
- setup a unity project (using the creator companion provided at vrchat.com)
- Then import Poyomii 9.0 or higher on your project
- Then import the unitypackage below
- Make sure to open the scene (named : Nahesa)
- Now the avatar is ready to be uploaded \o/
Please if you can, take a few seconds to review the model if you enjoyed it as it help me lots to get seen out there :D
The substance painter files is right below c:
Use this file if you need to edit the model for reworking the textures ↓
it's the fbx used inside the substance painter file
All the textures files in case you don't/can't use Substance painter ↓
Blender files are down there ↓