Our vision for the game.
Added 2017-05-28 07:56:49 +0000 UTCSo, a little about our vision for the game.
At first it was difficult to set up everything to work without errors when adding something new.
But we will continue to add new content and further, more on that later.
About the mechanics.
In the near future, we want to not limit number of days to where to go and what to do. In our view, this is very important. But it's not possible yet, because there's not much content.
About the story.
Looking ahead, let's say you have a choice to go to work for the police or become a thief as one example.
About artwork.
We'll be adding new locations periodically. We want more characters, big, ugly, and so on.
About the animation.
Looks like most animations will be unique.
About the gameplay.
Our plans for today to add inventory.
About the update.
It's not much, but it's important, we found critical errors.
English was terrible, we're working on it.
You will see the animation capabilities and we hope you enjoy it.
It will be released in the first days of June.
And more important.
Your support gives the strongest energy charge. Thank you so much for that.
Comments
Hey no offense but the actual plot is an absolute mindscrew and you should warn people about it before they start. it's incredibly uncomfortable to stumble upon it when one only expect something simple.
Katarína Hóková
2019-11-01 21:17:06 +0000 UTC