NokiMo
SINHER
SINHER

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SINHER 0.36 Alpha Update

This month we have two major new things that are added to the game.
First of all ladders, and this was quite a lot of work! I’m glad I pushed them forward a month, since that gave me time to fix more details that make them work smoothly in different situations.
On top of that, the other big addition this month is that the appearance of the dialogue system has been reworked to feature larger sized portraits that show the entire character rather than just the face. Most of the time spent working on the game this month was painting and designing its UI, which has been a refreshing little break from animating, so I hope you like the new art!



So what’s new in 0.36?

♥ Ladders! Added ladders. Press 'up' to climb up & 'down' to climb down, pretty self explanatory. You can also jump from the ladders and holding ‘parry’ lets you glide down the ladder quickly.
• Reworked one of the rooms (first level) to have several ladders so they can be tried out. Please note that the levels will be reworked entirely in preparation for the Demo & meaning the positions of any ladders are not final. (Nor are the positions of most tiles/enemies/objects in the game overall!)

♥ Dialogue window appearance reworked & larger portrait art has been implemented, including new art for Darlissa (the player) & Lise!
Bonus: See what happens with Lise’s portrait once she’s given you her clothes! :)

Additional fixes:
-Fixed an issue causing souls to veeeery slowly move upwards one pixel at a time.
-Fixed an issue causing souls to follow the player despite the player having a full heart bar
-Fixed an issue with the floor collission situated too low in one of the rooms in Wrath’s level.
-Fixed an issue causing the ‘up’ button to not work when selecting a choice during dialogue
-Fixed an issue causing the ‘interact’ button not to work to forward dialogue

// Love, Ellise

SINHER 0.36 Alpha Update

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