A very, very early look into what I'm experimenting for the future~
Introducing the first tech demo for Hypermancer! (working title)
This is still extremely early, mainly R&D for what could possibly make for a fun growth-related game after DoC is done. Something that brings incremental game concepts to a modern-looking 3D game with growing bara guys <3
DoC remains the primary focus, but I've been working extra to get an early look into the future. Also helps me get used to packaging and shipping Unreal Engine 5 games.
You'll have to play the game to see what it's all about, and I want to have a feel for how intuitive the mechanics are. You'll know you reached the end of the tech demo when it gets truly macro~
Controls: WASD - Move
Right/Left Mouse Hold - Hypermancy Mode
Get the game here:
https://mega.nz/file/NWEjzbbZ#SElQi08PXwnIG4WgpVf93wJ0AWcY4J2O74fCwXlpIx4
Deyon Whittaker
2025-05-16 14:33:40 +0000 UTCChalupa27
2025-05-16 06:06:54 +0000 UTCWarcade
2025-05-15 23:52:03 +0000 UTCWalter37
2025-05-15 22:43:34 +0000 UTCAlien Simp
2025-05-15 14:55:07 +0000 UTCkirin
2025-05-15 10:24:42 +0000 UTCBullBerry
2025-05-15 06:56:17 +0000 UTCZenoxx Chrovnoux
2025-05-15 06:00:13 +0000 UTCSombreve
2025-05-15 04:42:37 +0000 UTCNathaniel Mathias
2025-05-15 04:20:11 +0000 UTCSombreve
2025-05-15 01:26:35 +0000 UTCVaStar
2025-05-15 01:07:42 +0000 UTC