NokiMo
matpneumatos
matpneumatos

patreon


A call for help.

Hi everyone.

I really wasn't expecting to make a post like this but things haven't been going great lately and I at least hope that expressing some thoughts can help my mental state

I would like to humbly ask you for your support in this adventure. I started this page a while ago and while I haven't gotten much support I was still happy that I was growing very slowly but constantly. But in the last months i have seen a significant decrease in support which has affected my ability to power through and just keep working. I am still able to do it since I'm almost fine with the idea that this adventure of mine will be a small adventure.

But it is getting harder to justify me just working on this while having to balance it with my "real job" which is also experiencing problems.

And I know if things are hard for me, they might be hard for you too. So if you can't support me I understand it

If you can't help me by pledging money or don't want to do it that way but you still want to help me. I would really appreciate some words. You don't know how much a nice comment or even a simple like in one of my posts can give me fuel to power through the day. And it might be able to feed some evil algorithm helping me reach more people. So if you want to help me I would really appreciate if you could follow me, like and comment my posts in my socials.

https://twitter.com/matpneumatos

https://matpneumatos.newgrounds.com/

https://matpneumatos.itch.io/

http://matpneumatos.bsky.social/

https://www.youtube.com/@matpneumatos

https://discord.gg/Qq6f9GZnNu

For those who could help me by pledging. I funnily enough don't need much money to become a full time developer. One of the advantages of living where I live is that the US dollar goes a long way. Or at least I can survive with much less than if I lived in the first world. Just $500 a month would justify for me to go full time dev here. Not really a good salary but decent to justify working on my passion.

For those that might have supported me in the past or are considering doing it. I would like to ask what I could do to earn your support? or what I did wrong if you decided to stop supporting me.

I need to face accountability and at least admit that I feel that releases haven't been as constant as you deserve. But know that I have been putting so much more effort than in the past. And I think it reflects in the quality of models and levels you're seeing. I want to be more constant and I think I'll be able to do it now that the base for the games is mostly done and it's now more about adding features. So I hope I can be more constant with releases. But if you can help me with your support. I can do it much better.

I do not come empty handed today. We recently released v0.1.1 of "Blessing of the Princess" for $5+ supporters and just today v0.0.7 red of "Souls of the Goddess" as a halloween celebration for free.

https://www.patreon.com/posts/142002424

https://www.patreon.com/posts/souls-of-goddess-142379863

Right now we're having a giveaway for access to "Blessing of the Princess" on X

https://x.com/matpneumatos/status/1982989463966851367

So please consider participating.

Finally. If you have any suggestions for rewards I could offer to motivate you to support me please let me know.

Thank you for being here. And specially. Thank you for playing!

A call for help.

Comments

Sorry for the late comment but I have been here supporting since 2020 and to see how far your work has come is incredible, please keep up the good work it is truly always such a joy to play your games and I am always excited and looking forward for the next demo or update. Thank you so much :)

Sean

Thank you! I really appreciate it!

Matpneumatos

Yo dude, your work is amazing, keep going because it's clear you have a vision and a lot more to to give to this community, im really surprised i discovered you so recently. I tried some of your games, and i'll try to give the most honest feedback based on my previous experience with adult games. - STORY and WOLRD BUILDING: I loved the story incipits and what they are based on, same as the character identities and basckstories. Mainly ROTG and BOTP. The worlds you create are quite detailed and give the right amount of immersion. - ANIMATIONS and H CONTENT: I enjoyed as well the quality of the animations, but here i come with the first advice. As far as i experienced, the adult animations are what really make people get close to this kind of games. Imho, you should focus a little more on expanding the animation variations, even porting some of them from your previous games as you already did in some cases (i'm specifically talking about BOTP, my favorite so far even if in its early stages). The pacing steps are another plus point, I enjoyed the filling bars with the two stages, but another detail i suggest to consider is the depth and the "hardcoreness" to increase in the second stage, to give a real perception of arousal progress during every sex scene, ending with the climax. (YOU SHOULD USE THIS KIND OF CONTENT TO PROMOTE THE GAMES IMHO) - MONSTERS and CREATURES: As a fictionary setting enjoyer, i tried a lot of monster-based H games, and what most of them have in common is the lack of real "size difference" between different spieces. What would be cool, is to create a clear and obvious dick size difference between enemy types, to give every sex scene a different flavour, based on the enemy the user is facing. Bosses excluded (which i think should be even bigger because of the threat they should be perceived as), taking as example the BOTP universe: I could imagine the horse guard carring the biggest dongs around, the lizards being less "gifted" but sharing in DP/DAP, the slimes to be longer than thicker and the tentacle creature to be thicker than any other enemy. In this way, the enemies type feel really different one by another. - FETISHES: This topic is quite hard because is different from user to user, but my advice is to keep your vision and focus on it. I loved the anal focus on the games, and if you keep developing that "main" sexual focus of the games, you could reach a precise group of people sharing the same interests easily, making it a distinctive sign compared to other games on the market. (I mentioned anal but could be anything else). I hope these feedbacks can help you, but in any case, don't quit because your work is really unique and deserves to survive. Take care.

SouthLondon


Related Creators