Hi everyone! This post is to inform that the playable demo of the redesigned "Souls of the Goddess" is already available and a link has been sent to my $10+ supporters.
So if you're one of them and for some reason have not yet received a link, send me a message and I will send you one. Also, if you want to become a $10+ supporter to play it I'll make my best to send you the link as soon as I get notified, but you can send me a message to be sure.
So. What's new, and what will change?
The boring part first is that I changed SOTG to use the set of code that was used for BOTP, that is to homogenize the games and make it easier for them to share logic and mechanics which will speed up the development process.
The more interesting part is that I'm increasing the level of detail of 3D models and textures. As you can see Crania has a new more detailed model and upcoming outfits will also aim to be more detailed. Levels will also feature more detailed designs.
I'm changing the first level of the game to better reflect what the game is about. I think i made a mistake by restricting the player from fighting the lizard demons during the first game, so now you can do that while also defeating using sex.
This demo is about a half of what the first level will be, so it is more sustancial than previous demos and the next proper version is most likely going to continue from this demo.