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The Fractured Tower 2- Chapter 10

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Im pretty sure its a passive that triggers when he takes damage. Sorin was also saying that it has a threshold and that it shouldn't trigger if he doesn't take enough dmg. For example if he stubbed his toe he wouldnt want it to trigger and waste mana

Nimps

I feel like I don’t understand Counter Heal. It’s supposed to have a drawback that it can’t be used reactively- so does that mean that it can only heal wounds incurred after it is cast? Or is it more of a time delay thing, that it takes time to mature before it can trigger? Something else? Those two options would work out differently in extended engagements. I appreciate that we’re not yet at a point of regeneration gated only by exhaustion- it tends towards more obviously narratively steered fights.

Yshua

Thx for the chapter :D

Etez


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