Main feedbacks
Added 2021-08-21 09:18:54 +0000 UTCHello guys, we collect the main feedbacks. Here they are:
-Balance the boss
-select difficulty
-more sound effects
-an efficient tutorial
-more ambient sounds
-improve obscene sounds
Feel free to add more feedback in the comments
Comments
Thanks for the feedback! We'll be sure to work on the audios. Lots of people had the same opinion.
Mundane Escapists
2021-08-26 11:38:52 +0000 UTCHey, thanks for the comment! We gonna discuss it and make sure to improve it
Mundane Escapists
2021-08-26 11:38:19 +0000 UTCHello, thanks for the feedback, we really appreciate it. We're glad you didn't regret your decision of supporting us. We'll keep working on the game to improve it and make it a smoother experience.
Mundane Escapists
2021-08-26 11:37:48 +0000 UTCHey! Thanks for the feedback! We'll be sure to work on it. It does feel a little off, doesn't it?
Mundane Escapists
2021-08-26 11:23:43 +0000 UTCThanks for the feedback! We'll be sure to work on them.
Mundane Escapists
2021-08-26 11:17:12 +0000 UTCWhat about we use all four arrows for four different sex scenes?
Max Archangel
2021-08-23 07:03:39 +0000 UTCI've noticed some of the cumming animations are missing from the previous version namely from the Salamander/lizard enemies alongside the rat thief. Also the Frog boss seems to either be missing something in his second animation (where Arma is I think supposed to be riding him?) as it just seems to be out of place.
EnragedKiwi
2021-08-22 20:54:13 +0000 UTCi think the gallery needs to have the moans too. just seems weird with it being silent
Anubis
2021-08-22 02:33:48 +0000 UTCA few things I'd say. Maybe make the hit boxes for picking up coins a little bigger? There was a few times where Amra's sprite can literally touch the coin sprite but it won't register picking it up unless you get close to center. Not a big deal, but it was always a tad annoying when collecting coins in a trail and missing a couple because a jump wasn't quite pixel perfect(not that the game is pixelated but I'm sure you know what I mean) Second would be to have abilities such as dash or roll be able to interrupt Amra's attack animation. The boss is definitely a bit on the hard side, but I'd say most of the time I got hit was because Amra couldn't roll or dash because she was in the middle of a sword swing. And given that one tends to mash the attack button if one doesn't time a roll perfectly in between attacks then the game just accepts the last next button input after the previous animation finishes. Third point is actually a question. Any intention to give all the animations a few more frames at some point to make them a little smoother? I mean they are all great still, but was just curious. It was a fun demo though! Enjoyed it quite a bit. I'll admit I was a bit worried about funding this project since I kind of jumped on right when you all decided to redo the art. And the long gaps between updates made me worried still, but thankfully you've gotten better at that and have delivered something pretty good. Keep it up guys!
Jondude
2021-08-21 23:58:17 +0000 UTCThe boss was hard at first but once you understand his attacks it got easier. I would say one addition is more cum maybe? it seems the only characters who actually cum on Arma are the horse. I could be wrong but that's the only character I know of.
JCurt
2021-08-21 17:48:24 +0000 UTCThe boss was made in three tries. Good one! even though I didn't quite understand the obscene action on pressing down. The obscene sounds are very important to improve! compared to the old demo, I was missing things like the moaning and the sound effects.
2021-08-21 16:12:38 +0000 UTCMore varieties of enemies and traps. The ability to switch between characters to pass any obstacles or levels. These are just my requests. Whether to include them or not is up to you. Thanks.
Ghost 727
2021-08-21 13:57:51 +0000 UTCMore animations??
Max Archangel
2021-08-21 09:21:13 +0000 UTC