NokiMo
fatknyght
fatknyght

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Immobility ideas & Jiggly editor [Progress]

Hi! I want to keep you in the loop as I work on FATe.

I worked on the idea for immobility-- you live the life of other furs in the world, may stumble upon your blobby previous self, and possibly save yourself and transfer the burden of fat to this new fur. As a blob, furs may have fun with and poke you, but you're not in control 'v'

The jiggly editor-- for now an internal tool that will make the game better. Later, maybe this is how fatty players will add their own OCs. It was a bit since I last made a 3d renderer, but here it is!

Next progress planned vaguely:
- Finish jiggly editor -> toys and pieces linking and editing.
- Bug fixing
- Game balancing
- 🌟Release Meal 8 Bite 9 (M8 B9)
- Immobility handling (mostly writing and programming)
- More weight stages for NPCs (drawing & commissions)
- 🌟Release Meal 9

General timeline, hopefully 2 weeks for the M8 B9, then another month for Meal 9. I dream of the days I worked full time on FATe but am doing my best and non-compromising with the design!

╰( * ´v ` * )╯♡

Immobility ideas & Jiggly editor [Progress] Immobility ideas & Jiggly editor [Progress]

Comments

<3 <3 <3 yes!!!

Knyght

Immobility is awesome, would love to see some events that take advantage of the character being huge~

August Hansen

Eventually the plan is to optimize to help slower devices, and I may prioritize it sooner if requested. 「( • ヘ •)

Knyght


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