Today I added Alethia and the thin fox model to the game. I wrote flavor text for describing body parts too (And now I can type |Rai'boobs| to have the game describe Rai's "jiggly boobs"-- the story text can keep up with non-player characters' weight gain)
I also fixed some bugs (by simplifying an overcomplicated system to be so understandable it is incapable of making bugs) and improved the "are you fat enough to be shown with a fatter model?" code. I think I learned that gallons don't measure volume and vary per substance in real life, so I may switch to cubic feet in future. It was fun adding balloon reference pictures to my character editor.
Right now if you get too fat you become immobile and can't do anything. We'll call it a win-state for now, but after the alpha I'm going to add unique things to do when you're a blob, like if you have a relationship with Rai, she'll offer to transfer your burden to her.
Tomorrow I need to do creative writing (can't forget background painting too!)- December 17 will be the last day for my alpha release deadline (^O^)It's really fun to play around in-game with the currently limited content-- I'm looking forward to adding more.