Chapter 3: Dev log #1
Added 2020-05-03 20:33:50 +0000 UTCHello,
1. Octane is dead.
2. Hand-sculpted character + preview
1. Octane is dead.
As I told you guys, I was transitioning from Iray to Octane.
But, Octane broke my heart.
I did spend 90% of my time fixing bugs in Octane. Trying to find workarounds, etc.
I then saw that many bugs were already there in 2017 and earlier versions.
So, I asked myself the question.. "Do they even plan on fixing it? I am paying Full-price subscription." and I came across this post.
This was the last nail in the coffin.
Drag it into a new browser tab to make it bigger.

There is no way I will dedicate money, let alone time into a dead-end plugin.
But I always viewed Octane as a stepping stone to much better software.
Blender.
I certainly learned quite a bit about Materials, Nodes, etc. from Octane and this knowledge won't go to waste.
My plan is now.. to finish "Summer's Gone Season 1" in Iray (Daz) and while I am doing this, I am slowly but surely learning Blender on the side.
I already started converting the first character into Blender and I will, of course, keep you guys updated.
SG season 1 goes up to Chapter 10/11.
2. Hand-sculpted character + preview
As I probably stated in the last post, I am also getting more and more into Zbrush and sculpting in general.
For those who don't know, Zbrush is a sculpting/manipulation software.
I am still a very much beginner to this software and I actually never had a real interest in "sculpting", etc. but the thought of really unique characters and the ability to deform them to your liking, made me get it.
But let me introduce a new character you'll meet in Chapter 3.
She's hand-sculpted by me and please keep in mind..
I didn't go for beauty on her.. I added asymmetry, imperfections, and other things, to make her look more realistic.

And here the in-game preview.

(Drag into a new browser tab for a better look.)
I guess that's it for now. The next post will include more previews. Currently, I only have 60% of my resources on SG. (WiAB is on like 99% and after that, I will dedicate the other PC to SG, too. We should see a rapid increase in rendering by then.)
Anyways, have a great day/night.
- Ocean
;)
Comments
Great Update!
Pax
2020-05-07 22:44:16 +0000 UTCThanks for the update Ocean ❤
Jill Valentine
2020-05-04 00:23:05 +0000 UTC