NokiMo
RememberTheFlowers
RememberTheFlowers

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Build 6 Update: Coding Overhaul

Hello all! Super sorry for the recent delays but our new coding supervisor was hard at work to make Remember the Flowers as optimal and as aesthetically pleasing as possible. Our new coding supervisor is https://twitter.com/Aluminemsiren on Twitter, please go send him all your support for all of the work he has done.

DISCLAIMER: This is a Build 6 update, Build 7 will hopefully be completed by the end of this week.

Mobile Users: When installing the game, do not update your game. You must reinstall the game from scratch.

That being said, we decided to upload this build to Patreon and Itch.io ahead of time due to the fact that you will more than likely need to start a new save file.

Changelog:

- Native resolution updated to 1080p. All game assets have been updated to accommodate this change. 

- Missing sprite transitions added to all previous content pre-build 6.

- Missing sprites added for Cooper’s tank top + weapon sprite set.

- Sprites have been tweaked to display accurate character height scaling.

- Rose sprites have been re-drawn.

- Damion sprites have been tweaked.

- Cooper sprites have been updated. New expressions added. 

- Screen effects (fades, transitions, timing) added and reworked. New assets created for more advanced fades.

- Music timing tweaked in certain scenes.

- Color overlays added to sprites for night time/dark scenes.

- New backgrounds added.

- Ambience sounds added to several scenes.

- Sound effects added .

- New music from @HYENABLOOD/As Seas Exhale replacing two scenes 

- CTC (click-to-continue) indicator added to all dialogue/narration.

- Dialogue timing and pauses added to several scenes (If CTC indicator doesn’t appear, it means the character is still speaking.)

Build 6 Update: Coding Overhaul

Comments

I can't download it

jovuan Jackson

thank you for the hard work!

Itazura Kodo


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