Just a quick update on how things are going. I’m still working on the implementation of the day/night cycle system. The image above shows an example of what the night version of the hallway looks like. Once this system is in place, I’ll be adjusting certain events so they’ll only be accessible during specific times of the day.
For the next update, I’m also planning to introduce new content for Videl, including training scenes with the hero and other interesting additions focused on her character, and other events! I’ll keep you all posted as I have more details.