NokiMo
colewallace92
colewallace92

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Your Place 0.12-0.20v [game](WIP)/ Love in futa time 2 [video](WIP) jul/12

Hello, everyone!

Post only for patreons because it includes adult images.

This week I've been more focused on the script than the render, but still moving forward with it, of course. In the render section, I've prepared the intermediate basement scenes and finished the previous animation. In the script, I've finished reviewing what's already been done for the game and have started correcting bugs from Friday (the first day of the update).

Regarding the basement scene being rendered, I've prepared the intermediate shots: a brief conversation and some shots of the MC helping Mrs. Bellmere put on the strapon for the next scene. I could have omitted it, but given the context of darkness and submission, the MC on his knees as Mrs. Bellmere's servant is a fairly representative image.

After these shots, I would have to do another animation and some final shots with a small plot twist. Not too big, as it was already hinted at in a conversation between Mrs. Bellmere and Mrs. Zarcoty in a previous update. I know those of you who follow the game daily won't remember, but at the beginning of the week, in Mrs. Bellmere's office, Mrs. Zarcoty was planning to delete what was left of a certain event... This will be explained in this update, of course, but not in the basement, but in the final conversations on the ship, back on land.

Regarding the script. I've (finally) finished reviewing what I've done previously in the game in previous updates: correcting spelling mistakes, inconsistency errors, and, above all, putting down on paper a few details of what has already been said to avoid unnecessary repetition, explain what has been hinted at, and avoid continuity errors. I had already done this a few months ago, but I can't find the file, so, faced with the possibility of having inadvertently deleted it, I decided to redo this guide for internal use.

Right now I'm working on Friday's review: correcting code errors and inconsistencies, which requires me to run through all possible routes and dialogue options to avoid repeated dialogue, missing frames, or script errors. For example, in the Friday morning scene when the MC returns home and talks to Saska, I found that in many of the conversation frames, the "with dissolve" command was written as "with disolve." This doesn't prevent the game from starting, but the moment it reaches this scene, it crashes. Fortunately, this is easy to review and correct.

For the next few days, my plans are to continue rendering the animation, finish reviewing on Friday (it will be finished in a day or two), and start writing and editing on Saturday. This is the most interesting day and the one I was most looking forward to writing.

Regarding Love in Futa Time 2: 
The editing of this last chapter still in progress.


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