NokiMo
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Dev Build #6

I'm sorry to say that this is another very light update. The situation I mentioned that impeded the previous build did not improve as quickly as I'd hoped and I've really only gotten the chance to get back to writing these last few days.  Come to think of it, the lunch scenes were where I hit the biggest hang up writing the first day as well, maybe they're just cursed! Added in this update is the rest of Zoey's scene(which actually has three possible endings now) and the lunch scene with Leah. 

The image this time around is not really directly relevant to anything added and it's a bit of a spoiler for later in the day, but it was the only "new" model I had done and sad, injured Emma is a good representation of my feelings on how little progress was made. As a bit of an apology to throw something your way, if you open the game using Twine I left the (nearly finalized) outline for the rest of the day in the file(though I still purged my notes on what the scenes actually entail).

This is an unstable version of the game, so be aware that you may encounter bugs, dead ends, and unfinished scenes:  

https://mega.nz/#!HWhS1Kxa!bw28FILlTEEMX8KsA_UQc0eiRzGqDqxbQdEhJN78CN8  

Currently there are 6 vore scenes available in Day 2:

*requires you to have done something on day 1

EDIT: Aaaand I hit post instead of scheduling this for the usual time... It's been a long week >_<;


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