How are things going this week over in Apollo Seven land? I've been following through in the changes I made last week, and mostly I've been writing, writing, writing. Why do I make games with so many words in them? But the new stuff is getting completed, the old stuff is being fleshed out, things are chugging along well.
And I even finally got the fully complete villain art in!

Now we can finally look at this character none of you really know much about in fully shaded glory. Wow, aren't you glad you're subscribed to the patreon? This is Fahim, the villain for Zaman's route. Zaman is the MtF TF focused character, so Fahim plays a big role in some of that. Unlike Carwyn in Netoria 1, Zaman can have more than one thing happen to him! Wow! Innovation! You can have a lesbian romance, romantic sex with a guy, and yes he can still become a giant slut gangbanged by a dozen cocks at once. But hey, options are important. Makes turning Zaman into a giant slut fell more rewarding if other stuff could have happened instead.
I also got more art of girl Zaman exploring her new body, so let's look at that too.

There's a lot more buildup in this game for the TF stuff. Sure there's the progression of "I'm groping you, I'm fingering you, you're sucking my dick" etc, etc, but before that there's scenes of the TF'd characters exploring more of their own body. Getting to see their thought process and how they react to the changes. Before all becoming giant sluts. As an NTR focused game emotional context is everything here. Yes that big-titty whore is bouncing on a giant dick, but how does the big-titty slut feel. And who's dick is she not slobbering over? Just as important. Ah NTR, truly the gritty art house version of porn.
In case you haven't noticed yet, my writing is pretty darn loose right now. Less stilted sentences trying to get across whatever concept I want to get across this week, just letting it all flow. I've been trying to pin down what about the Netoria 2 process is letting the writing go so fast and well. Usually that part of making games is a huge bottleneck. Is it that this is a sequel so I'm going over similar territory and similar characters? Is it practice with this particular format? Is it that I'm mainly working on only one thing right now? I'm really not sure.
Now if all this output is actually anything good will have to be seen. I mean I like it, but I liked At the Mountains of Friendship and we all say where that went. (Note, I'm not talking about people who also liked AtMoF who statistically are pretty likely to actually be reading this, you're the ones with the right and accurate opinion.) But I'm feeling pretty confident about this one. I'm making sure to have much more of it be presented to others before making $10,000+ production decisions. So now when it bombs it's all their fault.
That's all for this week. As always, thank you for your continued support.
Apollo Seven
2024-11-25 06:00:54 +0000 UTCdakotah38
2024-11-25 02:11:11 +0000 UTCApollo Seven
2024-11-24 22:53:25 +0000 UTCdakotah38
2024-11-24 11:58:39 +0000 UTC