NokiMo
apolloseven
apolloseven

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12/2 Status Update

Here we are, already in December. Where do things stand with the current projects?

Netoria Tactics: Revolution is well on schedule. I'll release a preview for $5 patrons this month. Since the last build, I've gotten new art in and changed up the pacing of the storytelling a bit. Early feedback was that there wasn't enough time spent building up the bond between Carwyn and Gwenivier before the actual NTR started happening. So I made the flashbacks you optionally unlock into non-optional automatic events that play. It'll slow down the pace of the game a bit, but I think it's needed to give the base game experience more punch.

Look how close he is to her! Scandalous! All the gropes are done now, and a few of them are very tame, they can't start feeling up her tits immediately after all. The focus now is on scene art, and as much as we can get made in the short timeline before the game comes out in January.

Art keeps getting churned out for At the Mountains of Friendship. I've been making small gameplay tweaks here and there, but the base experience seems pretty solidified. I do have an idea for a new mechanic to add a little more variety, held items sort of like Super Auto Pets. But I haven't implemented that yet. All of the base character art and half of the scene art for the first 10 girls is now done. That means the base experience should be finished in about 2.5 months. I also need to get the voice acting done, and the UI finalized as well. I was also planning on taking a big vacation in February, so not sure how that's going to work out financially. ATMOF has cost a lot of money and made me none (unless some of you are here just for these previews), so getting it done on schedule is a pretty big priority.

I'm pretty darn excited about how it's all coming together. There's a ton of scenes that need to be written, which is a bit of a problem because my writing capacity is being stretched really thin. In theory there's four games I should be writing scenes for right now and that's a bit much. But it flows a little better than other projects because I'm writing for a lot of different characters and scenarios. Loner getting worn down by a guy who has a crush on her is pretty different than Trainer fucking a wimpy guy with a stap-on. Hmm... these characters really need names at some point.

Futa Oasis hasn't had that much progress made on it. I've done a little bit of writing for it, but .10 still isn't quite there. The art for .11 has been delayed as well so even if I do push it out right away they're be a wait anyway. 

I hope people aren't too annoyed at progress for Futa Oasis and Naked Ambition slowing down. But I've been working on Naked Ambiton for 3 years and Futa Oasis for 2. It's hard to keep momentum up for them for so long. Projects need to leave the pipeline at some point. And while these two are still in production, they're just less of a main focus for me right now. 

That's all for this week. As always, thank you for your continued support.



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