How Should Submansion 2.0 Test Builds Be Handled?
Added 2019-10-08 05:08:47 +0000 UTCIn Submansion 2.0, the new systems are fairly distinct from each other, not having one piece fully complete doesn't impact the other pieces too much. My question to you is how often should I make test builds available? For TF Card I usually only make two or so per version as a transformation or card set doesn't work unless all the components are there, but that's less the case for Submansion 2.0.
So I could release a test build for each finished system, wait until I have a batch ready to go, or just release one big when when mechanical stuff is in place and the game just needs writing.