Art Style Test
Added 2019-07-02 07:30:00 +0000 UTCWork on Calibration Error is kind of a drag, so I've been procrastinating a bit. Mainly I've been playing around with a new art style. It's a fairly complected process, but it basically involves using my modeling and rendering engine to create the basis for pixel art. It takes a fair amount of time to do, but it's faster than drawing the art from scratch would be and delivers much better looking results.
I've made a little demo of what the art would look like in game. This has a basic interface, a sprite, a character portrait, and a small animation.
After you play the sample let me know what you think.