As always, this isn't a balanced or extensively bug tested version and so forth. This transformation is more complected than others, so your feedback regarding balance is appreciated.
Here's the changelog since the sissy test build:
Added AnimalirlTF
Just the tip changed to -3 shield, 2xTF (from -4 shield, 3xheart)
Max TF gained through sissygasm resets at end of round
Shopaholic reworked to 20TF: whenever you buy a card from the main buy piles, gain 1 shield and 1 TF
Added new character select menu
Fixed the rules screen referencing "score"
Added "Ascencion" progressive difficulty system
Added enemy traits
Some body modifier pictures changed
Added progression and unlock system (currently includes transformations and body modifiers)
Enemy render sequences now pull from a pool, can't get same one multiple times in a row.
Enemy rander sequences scale to max TF level, rather than a flat 100
Next up will be getting the .5 ready for release. Sidebar gifs, player thoughts, etc.