Old games.
Added 2018-12-29 22:18:33 +0000 UTCBefore I released Calibration Error, I did a good year of messing around with TF twine games. Most of them weren't much but there's some big projects just sitting on my computer.
I made a ripoff of Stranded with a lot more mechanical complexity, a sort of office corruption game, etc.
Another one I have is a sort of Calibration Error version 0, which is a pretty different version that had way more characters, used pictures instead of renders, and was much less Emily centric.
I was thinking since these games were just sitting on my hard-drive, I might as well do something with them. I could release them as they are in an unfinished state, spend time finishing them (this would take away development time from TF Card Battle and Calibration Error though), polish them up and release them in a playable but not story complete state, or just forget about them. What do you think?