Devblog. Thoughts on UI updates for desktop
Added 2023-11-08 08:45:03 +0000 UTCHi guys! We are trying to have a moment to take a breath after finishing the last update but work never ends!
We have some ideas we'd love to try during the development process so we could see how they look on screens. There are some things that could be implemented only for desktop versions to help you guys navigate bigger screens.
For example, we have been looking at new visual indicators for intractable objects and stuff like that. What do you think? Would this be helpful?
Additionally, we are thinking on ways to reduce build sizes and make more clear distinctions between our chapters for different worlds. Have you had troubles with build sizes before?
Comments
For example, we have been looking at new visual indicators for intractable objects and stuff like that. What do you think? Would this be helpful? Yes, I think this could be very helpful Additionally, we are thinking on ways to reduce build sizes and make more clear distinctions between our chapters for different worlds. Have you had troubles with build sizes before? No
Uli Oberhauser
2023-11-09 03:29:42 +0000 UTC