NokiMo
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Motoko Kusanagi SET 1 - 2.0 (Movie version)

I remade the character deformation and skin textures

Since the first version was so different from the character in the movie, I made a new version.

This version should now look closer to the character from the movie.

Fixed an issue where hair could not be saved and loaded using CUAManager

Motoko Kusanagi SET 1 Contains

Appearance - (Morph,Textures)

Clothing - (Eyebrow , Tank Top , Jacket , Pants , Shoes , Clothing Support SIM)

Assets - (Hair , Gun)

Please unzip the entire ZIP to the game root directory, Then load the sample scene inside

===Link===

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Hair is an asset file, it supports physics and collision, you need to use the CUAManager plugin to save all the assets in the scene as a preset, then load this preset in the scene where you want to use this character

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You can use UnityAssetVamifier to adjust the display of Assets

Eyes reflection and shadow is here

https://hub.virtamate.com/resources/eyes-reflection-and-shadow-male-female-futa.19237/

The picture used the content I posted before

The skin texture in the picture I used Body Normals (Thin)

https://www.patreon.com/posts/body-normals-6-0-79231859

Long fingernails

https://www.patreon.com/posts/long-fingernails-79443528

Next SET 2-----------------------------------------------

Motoko Kusanagi SET 1  -  2.0 (Movie version) Motoko Kusanagi SET 1  -  2.0 (Movie version) Motoko Kusanagi SET 1  -  2.0 (Movie version) Motoko Kusanagi SET 1  -  2.0 (Movie version)

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