textured the outfit, still bad but I tried by best with the textures we have available so far
v0.3
better hair shader
added squash and stretch to her face
connected all of the drivers for some very nice deformations
improved look dev and eevee performance(from 6 to 15 fps on my computer)
weight painting fixes
rigged outfit
probably some other fixes, this one is a big release
v0.2
removed the pose and added it to the pose lib
bunch of weight improvements
added some cool drivers to take advantage of the new body
v0.1
basic rig
some corrective shape keys
some UI toggles
no outfit(don't have the texture, yet)
lot of bugs
Comments
Installing the latest Blendrig addon fixed it. I hate myself :D
The only issue now is her left hand is following the torso master for some reason, instead of staying in position
Also the attributes are appearing and working fine
Junkerz
2021-08-01 19:04:02 +0000 UTC
Tested it. The IK for hands work. IK for feet doesn't work.
The attributes are still blank too. >.>
Junkerz
2021-08-01 17:16:39 +0000 UTC
Sorry, I accidentally uploaded wrong file. It was 3.0 version 😅
The new one is up
2021-08-01 17:00:34 +0000 UTC
They should work normally. They are just in FK mode. Open the UI, find the left/right arm attribute groups and change the first slider to 0 and the second one to 1 :)
2021-08-01 15:19:37 +0000 UTC
Hands in 0.3 don't appear to be working :L
At least I can only get them to rotate