NokiMo
Modding Legacy
Modding Legacy

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Bunch of new mod releases!

The first mod for today is Structure Gel API. This mod doesn't add anything by means of content, but instead serves as a development tool and api for generated structures. As such, it will be required as a dependency for the next three mods. If you wish to develop mods with it, all of the code is documented on the public gitlab repository. Just click the "source" button in the curse page and you'll be sent right to it. Feel free to come into the Modding Legacy discord with any questions you have regarding the API.
https://www.curseforge.com/minecraft/mc-mods/structure-gel-api 


Now for the juicy bits. Introducing... The Conjurer! This illager mini boss started out as a side project by Bailey a while back, and now he's ready to make his big debut. Find his theater in the roofed forest and challenge him at the stage to begin the fight. Should you best this tricky foe, you'll find yourself with a new piece of fashion that's able to keep bad omens away.

https://www.curseforge.com/minecraft/mc-mods/the-conjurer
 

Third on our list of new mods is Dungeons Plus. Silver David originally developed this as a sort of tech demo for Structure Gel, but got too carried away and here we are! Explore 5 new dungeons with maps to lead you from one dungeon to the next. Each presents it's own unique challenge, and some come equipped with unique properties for the mobs that spawn inside. If you're a developer working with Structure Gel, this mod has been documented to serve as an example of the API in use. 

https://www.curseforge.com/minecraft/mc-mods/dungeons-plus

The final mod of today's announcement is.... drumroll.... The Farlanders! Ok this isn't a new mod, but we've released a pretty important update to fix the farlanders' houses. That being said, it now requires that you have Structure Gel installed as well.

 https://www.curseforge.com/minecraft/mc-mods/farlanders 

Bunch of new mod releases!

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